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Revista Universidad y Sociedad

versión On-line ISSN 2218-3620

Resumen

SKITNEVSKIY, Vitaly L. et al. Developing agility through physical gaming activity with adolescent kids during lessons of physical training. Universidad y Sociedad [online]. 2020, vol.12, n.4, pp. 38-44.  Epub 02-Ago-2020. ISSN 2218-3620.

The relevance of the issue of the study is that adolescence is the most suitable life period for development of agility. There are various methods of agility development actively used by coaches during classes of physical training. Exercises developing agility include special running exercises: interval running and relay race. But it happens quite often that kids lose the interest in training for the reasons of complexity and monotony. The goal of the article is to develop a set of active games to develop celerity with kids of middle school. The leading research method is the game method of active games during the classes of physical training. This study presents the most effective means for agility development. Separate attention is devoted to development of a set of motion games for middle school students. Physical faculty students can use these games to develop agility during the classes of physical training, during the extracurricular activity and during the period of pedagogical practice. The materials of the article could be of use to students of the faculties for physical training and sports, physical training pedagogues of secondary schools, middle and higher schools, as well as for teachers of compulsory education.

Palabras clave : Agility; celerity; physical culture; agile games; special running exercises; middle school age.

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