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Revista Información Científica

versão On-line ISSN 1028-9933

Resumo

GONZALEZ-HERNANDEZ, Klency et al. Neuropsychological intervention on working memory training with the video game “Recuérdalo Todo”. Rev. inf. cient. [online]. 2022, vol.101, n.3  Epub 09-Maio-2022. ISSN 1028-9933.

Introduction:

Intervention method, from a neuropsychological point of view, helps for increasing, giving strategies, and to propose impact changing in learning process and cognitive health of participants. The uses of video games have demonstrated improvements in domain-general skills such as working memory and domain-specific skills as the performance.

Objective:

Determine the effect of working memory training through the video game "Recuérdalo Todo" on academic performance (mathematics and reading) in Pre-kindergarten and second grade children.

Methods:

A quasi-experimental study was conducted during the academic year 2018-2019 in Havana, Cuba. A total of 29 pre-kindergarten children (among them 14 girls) and 27 second graders (including 8 girls) were involved. They were randomly assigned to two groups, an experimental group which received the working memory training sessions through the video game "Recuérdalo Todo") and a control group which not received the training sessions during that period, but after the post-tests were concluded. They were evaluated before and after training with tests of domain-general processes and academic performance.

Results:

The training had a positive influence on domain-general processes rather than on academic performance. The effect of this intervention on domain-general processes was medium, which supported its effectiveness.

Conclusions:

The video game "Recuérdalo Todo" has a favorable effect on domain - general processes of reading in pre-kindergarten children, as well as in the numerical processing for children of second grade. This working memory intervention provides tools that can contribute to the preparation of teachers in order to optimize the schoolchildren learning process with an impact on their cognitive health.

Palavras-chave : working memory; academic performance; video game; cognitive health; pre-kinderganten children.

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