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Revista Universidad y Sociedad

On-line version ISSN 2218-3620

Abstract

GAVILANES-SAGNAY, Fredy; LOZA-AGUIRRE, Edison; LANDETA-AILLA, Bayron  and  SHUGULI-VELASCO, Andrea. Design and implementation of virtual learning environment in Unity for structured cabling. Universidad y Sociedad [online]. 2023, vol.15, n.4, pp. 786-798.  Epub Aug 12, 2023. ISSN 2218-3620.

3D Virtual Learning Environments (3D VLE) are innovative platforms that are gaining strength and relevance as a complement to traditional education. This study presents the development of a 3D VLE, where students can develop skills in the design and implementation of a structured cabling system, from practice within the virtual world. The proposed 3D EVA was executed following the agile practices of the SCRUM software development methodology. The Blender 3D tool was used for object modeling. The model was exported to the Unity 3D game engine to create the corresponding scenes of the virtual world. The Framework used was Design Play Experience (DPE), which has tools suitable for the design and development of Serious Games and Virtual Worlds. Given the need to know the usefulness perceived by the students, a validation strategy was designed consisting of two fundamental activities: carrying out structured wiring design tasks for students to interact with the implemented virtual laboratory; and applying a survey to know the perception of the students who practiced in the virtual laboratory. The proposed solution was evaluated by the respondents with a high level of satisfaction of the participants and the proposed EVA was evaluated as useful; the ease of use and similarity with the real environment was valued.

Keywords : 3D Virtual Learning Environment; Structured Cabling; Unity 3D; Virtual Worlds.

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