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Conrado
On-line version ISSN 1990-8644
Abstract
CHAVES YUSTE, Beatriz. Secondary education students’ perception about gamification in the EFL classroom. Conrado [online]. 2023, vol.19, n.93, pp. 127-135. Epub July 07, 2023. ISSN 1990-8644.
Gamification, one of the most current popular active methodologies, is successfully implemented in the Spanish educational system in its different stages. This student-centered methodology has made students responsible for their own learning process, who develop autonomy and learn to work cooperatively with their peers. As a result of its use, it has been proved that students feel more motivated and engaged, which involves an active participation in all the proposed tasks and help to increase knowledge. Students seem to acquire a meaningful learning in a distended and relaxing atmosphere. Despite its benefits and significant results, it proves necessary to offer a qualitative study in which students’ perceptions of this methodology are heard. Thus, the aim of this paper is to show the attitudes of secondary education students towards the use of gamification in the EFL classroom after having been instructed with this methodology. As an instrument, a questionnaire was administered once the experimentation was finished. The results show students’ perception is very positive, especially those items corresponding to the teaching practice and the development of skills.
Keywords : Gamification; Students’ perception; EFL; Secondary education.